I was wondering, even thought we found all the "System" text files, why couldn't i find a file that actually containted the text ひらがな and カタカナ, which for example is used in the charactername screen.
After some digging it turns out that all of that is stored inside the executable SLPM_667.16, a so called "ELF" file:
Here's the character creation, now translated to english:
But. the ELF file is not like the other GL6 script files.
Right now it's not possible to "dump" the script with the pointers.
And, what is even worse, we cannot go over the original length because of that.
I'm going to check out programs like "ps2dis" and "PCSX2dis" to see if i can somehow dump the executable file and reprogram it for the translation.
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